(30/30) [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

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Tomek Kos
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Posty: 1390
Rejestracja: 26 gru 2017, 15:37
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(30/30) [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Tomek Kos » 04 lut 2024, 18:36

Co: jednodniówka
Gdzie: Matisoft Gaming Club
Kiedy: 11 maja, sobota
Maks liczba graczy: 30
Wpisowe wymagane przez sklep: 30 zł. W ramach wejściówki MGC zasponsoruje drobne upominki dla zwycięzców, pula zależna od ilości graczy.

Zapraszam na jednodniowy turniej bez wielkich nagród i napinki. Trzy gry, mam nadzieję zachęcić do pojawienia się licznie ligowych trenerów, którzy jeszcze nie spróbowali sceny turniejowej.

Będzie postawiony TourPlay, najpewniej nie będzie NAFu (wymóg 8 tygodni został ogłoszony gdy już było mniej niż 8 tygodni do turnieju więc nie zgłaszałem już). Plusem tej sytuacji jest to, że możecie zrobić najbardziej niedorzeczne rozpiski i nie będzie śladu i wstydu po wynikach ;)

Zasady zapisywania się:
Przelew na konto
04109010300000000124037910
lub blik na numer 793 771 911
w tytule proszę o ksywę i numer telefonu (zwłaszcza jeśli się nie znamy osobiście)

Ramy czasowe: sklep jest otwarty w godzinach 10-17 więc startujemy tuż po otworzeniu drzwi, a kończymy gdy będą je zamykać.
2 godz 15 min na mecz

ZASADY W SKRÓCIE - GRAMY NA "GRECKIE"

RULES (Based on Greek Eurobowl ruleset):
1. SCORING
Win: 7 Pts
Draw: 3 Pts
Lose: 0 Pts

2. TIEBREAKERS
1. Head2Head (only when two players have the same score; is used
at the end of the tournament)
2. Sonneborn-Berger
3. TD netto + CAS netto

3. TIME RULES
If you are late for the match:
15 – 30 minutes - the opponent automatically rolls 3 on d3
for Fan Factor and chooses which team is kicking.
30 – 60 minutes - the opponent leads 1-0, automatically rolls
3 on d3 for Fan Factor, and the match starts from the second half,
with the opponent choosing which team is kicking.
Delay longer than 60 minutes - W/O (loss 0 - 1).

If both coaches agree, they may use chess clock, where the one
coach has more time than another.

Clocks and slow games:
If both players agree, they can play with a chess clock (can be
an app). If there is a risk that the game will not finish on time, the
referee may order the game to be played with a clock, dividing the
remaining time in the round equally between both players. In the
event that the game extends beyond the time frame of the round,
the referee have the right to determine until which turn players
continue or to end the game immediately. The referee's decisions are
final and indisputable.

4. TOURPLAY
Tournament will be using TourPlay as its host platform. You will
enter all touchdowns and casualities on TourPlay (there is no need
to enter them on the player that was the actual scorer). All rounds
except first will be paired fully by TourPlay. In order to be able
to use TourPlay in real time, you need to have charged mobile
phone on you. If you have any questions regarding TourPlay or you
will not have mobile phone at the tournament – please contact us.
Link:
NIEBAWEM BEDZIE :)

5. TEAM CREATION
A coach may choose one champion race to represent him in the Clash of Titans!.
Team needs to be painted at least on battle ready standard level.
https://www.warhammer-community.com/202 ... tle-ready/

Champions of Zeus (Tier1): Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Shambling Undead, Underworld Denizens.
King of the Gods. God of the sky, lightning, thunder, law, order, and justice.
Champions of Hera (Tier2): Amazons, Norse, Orcs, Skaven, Wood Elves
Queen of the Gods. Goddess of marriage, women, marital harmony, and the protector of women during childbirth.
Champions of Poseidon (Tier3): High Elves, Humans, Necromantic Horror, Tomb Kings, Elven Union, Vampires.
King of the sea. God of the sea, storms, earthquakes, and horses.
Champions of Demeter (Tier4): Chaos Renegades, Khorne, Old World Alliance, Slann.
Goddess of the harvest, agriculture, fertility, and sacred law.
Champions of Hades (Tier5): Black Orcs, Chaos Chosen, Imperial Nobility, Nurgle.
King of the underworld. God of the dead and riches.
Champions of Hestia (Tier6): Goblins, Ogres, Halflings, Snotlings.
Goddess of the domestic and civic hearth, sacred and sacrificial fire, virginity, family, and the state.


Gifts of Apollo: A coach must take the appropriate Starting Gold and Skill Points (SP), according to his/her Tier.
Tier 1: 1150k & 06 SP,maximum 1 secondary skill
Tier 2: 1160k & 07 SP, maximum 1 secondary skill
Tier 3: 1170k & 08 SP, maximum 2 secondary skills
Tier 4: 1180k & 09 SP, maximum 2 secondary skills
Tier 5: 1190k & 10 SP, maximum 3 secondary skills
Tier 6: 1200k & 11 SP, unlimited secondary skills
Primary Skill = 1 SP
Secondary Skill = 2 SP
0-8 Re-Rolls, cost depending on race.
0-6 Assistant coaches for 10k.
0-12 Cheerleaders for 10k.
0-1 Apothecary, depending on race.
1-6 Dedicated fans for 10k,
be aware that every team begins with 0 in Dedicated fans.
God of oracles, healing, archery, music and arts, sunlight, knowledge, herds and flocks, and protection of the young.


Gifts of Hephaestus:
Inducements
0-1 Team Mascot for 30k available to all teams.
0-1 Weather Mage for 30k available to all teams.
0-2 Bloodweiser Kegs each for 50k available to all teams.
0-3 Bribes for 100k each, for "Bribery and Corruption" teams
50k each.
0-1 Josef Bugman for 100k available to all teams.
0-1 Mortuary Assistant for 100k available to teams with the
"Sylvanian Spotlight" special rule.
0-1 Plague Doctor for 100k available to teams with the
"Favored of Nurgle" special rule.
0-2 Wandering Apothecaries for 100k available to teams that can
include an apothecary.
0-1 Master Chef for 300k, for 100k available to teams with the
"Halfling Thimble Cup" special rule.
God of fire, metalworking, stone masonry, forges, the art of sculpture, technology, and blacksmiths.


Gifts of Dionysus:
A roster cannot induce bribes if there is a player with the Sneaky Git skill AND/OR the Secret Weapon skill. Goblin and Snotling teams have managed to find a "legal" way to avoid this rule, so they can induce bribes while their roster contains players with the Secret Weapon skill BUT NOT the Sneaky Git skill.
God of wine, vegetation, fertility, festivity, ritual madness, religious ecstasy, and theater.

A Coach MAY choose only one of the following Blessings.

Spartan Roster: No blessings(Vanilla Roster)
The roster is created with all the above rules.
Spartans,known for their brevity.

Blessing of Hermes: (Extra gold)
One or more Skill Points can be exchanged for gold at a ratio of 30k per 1SP that will not be used. This MUST NOT take team value above 1200K before added skills.
God of boundaries, roads and travelers, thieves, athletes, shepherds, commerce, speed, cunning, wit, magic, and sleep. Psychopomp and divine messenger.

Blessing of Artemis: (Skill stacking)
By losing a Skill Point, you are able to stack skills to players in your roster, limiting the use according to the tier. Skill stacking refers to a player with 2 skills added to their profile.
1 Skill Stack for Tier 1-2,
2 Skill Stacks for Tier 3-4,
3 Skill Stacks for Tier 5-6.
Additional Primary Skills = 1 SP (Skill Stacking)
Additional Secondary Skills = 2 SP (Skill Stacking)
You only lose ONE Skill point regardless of the tier you have chosen.

Example: A High Elf team (tier 3) would lose 1 skill point to put 2 skill stackings on the roster and give two of their catchers both the block and dodge skill.
Goddess of nature, childbirth, wildlife, the Moon, the hunt, sudden death, animals, virginity, young women, and archery.

Blessing of Ares: (Star Players)
One (1) Star Player can be rostered for Tier 1-4 teams, up to two (2) Star Players can be rostered for Tier 5-6 teams.
Star Players in couples count as two Star Players for the roster.
For every Star Player acquired additional Skill Points cost as follows:
Star player cost:000-099k, lose 1 Skill point.
Star player cost:100-199k, lose 2 Skill points.
Star player cost:200-299k, lose 3 Skill points.
Star player cost:300k-399k, lose 4 skill points.

Exiled in Tartarus:(Banned Star Players)
Griff Oberwald, Hakflem Skuttlespike, Morg 'n' Thorg, Bomber Dribblesnot, Cindy Piewhistle, Deeproot Strongbranch, Kreek Rustgouger, Estelle La Veneaux,Dribl & Drull, Varag Ghoul-Chewer.

The same Champion of Ares cannot play in a game where both coaches have rostered them.
God of war and courage.

Blessing of Athena: (Extra skill point)
One extra Skill Point is gained, as long as the usage of the Skill Points from the coach does not exceed in total 3 times that skill in the roster (including built-in skills). This extra skill should not exceed in total 3 times that skill in the roster too.

Example: A dark elf team with 4 blitzers, 2 witches and 5 LineElves can have this extra skill as long as the Skill Points from the tier and the extra Skill Point from the blessing do not add the Block skill because there are already more than 3 but not from the skill point usage, and can add maximum 1 more Dodge skill because there are already 2 in the roster and by spending 1 Skill Point the total number reaches 3.
Goddess of wisdom, warfare, and handicraft.

Lista zapisanych:
1. Tomek Kos (zapewniam parzystość ale mam nadzieję sobie pograć ;) )
2. Blak
3. Grimnaar
4. Rupert
5. Wiking
6. Grzechu
7. Misque
8. Arek Wroński
9. Poe
10. Enma
11. Oro
12. Teillman
13. Bratiszka
14. Mysza
15. Alf_er
16. TomB
17. Riot
18. Stikman
19. Żaba
20. Grooby
21. Avael
22. Kocopał
23. Szeroki Inaczej
24. Reszka
25. Mort
26. Mort Junior
27. Korzeń
28. Lima
29. Sawka
30. Marczyk
Ostatnio zmieniony 25 kwie 2024, 18:05 przez Tomek Kos, łącznie zmieniany 7 razy.
Obrazek

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Slimaq
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Rejestracja: 30 wrz 2015, 19:08

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Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Slimaq » 04 lut 2024, 18:38

Nie gram ligi ale jednodniowy i to z 3 grami brzmi jak idealny format dla gracza w moim wieku.

Wysłane z mojego KB2003 przy użyciu Tapatalka

Steam: lorgoth
Fumbbl: slimaq

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Oro
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Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Oro » 04 lut 2024, 19:28

a trenerzy nie-ligowi mogą być? ;-)

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Grzechu
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Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Grzechu » 04 lut 2024, 19:32

Super idea, tak trzymać Kos, bliżej terminu dam znać czy zagram :)
Lepiej być Fajansem niż gamoniem

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Blak
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Rejestracja: 13 maja 2018, 19:15

Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Blak » 04 lut 2024, 19:36

Bede
Nie "meczy"... MECZÓW!

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Sir Mewash
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Rejestracja: 02 wrz 2013, 21:18

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Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Sir Mewash » 04 lut 2024, 20:26

kurde sobota....
Kop Gryź Bij!

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Tomek Kos
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Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Tomek Kos » 04 lut 2024, 20:31

Sir Mewash pisze: 04 lut 2024, 20:26 kurde sobota....
Obawiam się, że w środę też byłby ktoś niezadowolony. :)
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leon
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Pozostałe odznaki

Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: leon » 04 lut 2024, 23:10

Tomek Kos pisze: 04 lut 2024, 20:31
Sir Mewash pisze: 04 lut 2024, 20:26 kurde sobota....
Obawiam się, że w środę też byłby ktoś niezadowolony. :)
sroda bylaby lepsza
Amazonki PL-stół-11 78-28-26
Chaos PL-stół-11 9-4-2
Chaos Renegades PL-stół-11 4-0-0
Wood elfs PL-stół-11 3-0-2
Orcs PL-stół-11 10-5-3
Lizardmen PL-stół-11 1-0-0

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Mort
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Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Mort » 05 lut 2024, 07:47

Wstępnie będę z Juniorem
2021 Halflings 9/9/4
2022 Dark Elves 4/9/4
2023 Khorne 9/9/7
2024 Vampires 3/1/2

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Pan_Vinek
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Re: [Warszawa] Bardzo Luźny Turniej - 11.05 MGC

Post autor: Pan_Vinek » 05 lut 2024, 10:36

Na 1 dzień i to w Sobotę byłbym bardzo chętny.
Niestety 2 dniowe turnieje u mnie teraz nie wchodzą w grę.

ODPOWIEDZ

Wróć do „Ligi/Turnieje”

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